import greenfoot.*;  // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)

/**
 * MiniGame pointer used on GameMap
 * 
 * @author Jasper Jans
 */
public class GameMapPointer extends Actor
{

    public GameMapPointer(int level, boolean completed)
    {
        GreenfootImage img;
        
        img = completed ? new GreenfootImage("pointer-completed.png") : new GreenfootImage("pointer" + Integer.toString(level) + ".png");
        setImage(img);
    }
       
}
